Rtcw2 skill ( my opinion )
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16 Jul 2008, 17:38
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Journals
I frist want to say that i'm not planning to play rtcw2 before making a reply on this stupid journal...
At first I want to point out that there is a maturity level in ET, im sure most highskillers will know what I mean when I say: Compare the way you begon playing ET with how you are playing now and tell me besides aiming how you have changed.. I happened to play a few games latest weeks mercing and it just surprises me how many people still play ET not understanding the importance to gib, or the importance to hold a position instead of rushing getting a double kill but then having to kill out and get to the conclusion you lost a defence on a certain part.. So thats 1
2 is, afaik rtcw will again be a first person shooter and all these so called ' high skillers ' have invested ( and yes I want to admit I have been pretty nolife in the past few years ) an unbelievable amount of time in getting to the point they are now, so to put quite simple, if you will look at how good they are in aiming, that skill will probably stay the same.. So to put it simple again, you will start a game like rtcw2 which will probably have some things like Objective playing and spawntimes again like you had in ET.. So everybody will start at the same point, the only thing that will seperate players is how good they already are in aiming ( which in my opinion will resort in, all the highskilled players in ET will probably be just abit better then all the low/med skillers in ET at the start of the game ) and how much time they are willing to invest in this new game, its as simple as that..
I can honestly say, if a player, lets take mAus as an example is going to invest just as much time in rtcw2 as a player, lets take this random newbie thinking hes making a point making a journal about how low skillers could be just from one moment to another just as skilled as a high skilled player then I can only conclude..
That after a month, if they both played for the same amount of time, mAus would rip the brains apart of this b1bub4bu.. Anything thinking this wouldn't be the case is just a complete idiot..
The only thing that is gonna make you as high as the other players that already made it to this level is simple, just invest the same amount of time in the game and don't hope on 1 day I play a new game and I will suddenly be mystic-wonders, reality is just to hard for that.
Thanks for the read and I hope you flame alot cuz for me it has been a long time..
At first I want to point out that there is a maturity level in ET, im sure most highskillers will know what I mean when I say: Compare the way you begon playing ET with how you are playing now and tell me besides aiming how you have changed.. I happened to play a few games latest weeks mercing and it just surprises me how many people still play ET not understanding the importance to gib, or the importance to hold a position instead of rushing getting a double kill but then having to kill out and get to the conclusion you lost a defence on a certain part.. So thats 1
2 is, afaik rtcw will again be a first person shooter and all these so called ' high skillers ' have invested ( and yes I want to admit I have been pretty nolife in the past few years ) an unbelievable amount of time in getting to the point they are now, so to put quite simple, if you will look at how good they are in aiming, that skill will probably stay the same.. So to put it simple again, you will start a game like rtcw2 which will probably have some things like Objective playing and spawntimes again like you had in ET.. So everybody will start at the same point, the only thing that will seperate players is how good they already are in aiming ( which in my opinion will resort in, all the highskilled players in ET will probably be just abit better then all the low/med skillers in ET at the start of the game ) and how much time they are willing to invest in this new game, its as simple as that..
I can honestly say, if a player, lets take mAus as an example is going to invest just as much time in rtcw2 as a player, lets take this random newbie thinking hes making a point making a journal about how low skillers could be just from one moment to another just as skilled as a high skilled player then I can only conclude..
That after a month, if they both played for the same amount of time, mAus would rip the brains apart of this b1bub4bu.. Anything thinking this wouldn't be the case is just a complete idiot..
The only thing that is gonna make you as high as the other players that already made it to this level is simple, just invest the same amount of time in the game and don't hope on 1 day I play a new game and I will suddenly be mystic-wonders, reality is just to hard for that.
Thanks for the read and I hope you flame alot cuz for me it has been a long time..
edit: agree (pretty obvious already tho)
lucky i never wanted to be high :)
random pic: http://nl.netlog.com/Somebodywithdreams/photo/photoid=23210758#photos
However, there will be new talents who over time will invest enough time to enter the stage, just like you guys did. I seriously doubt the scene will stay static, especially with a new game coming. There will be players from other games, and also players who as per now are not "good enough" to own the brains out of mAus, but over time they might become.
And new game = new excitement = lots of nolife!
when aimstyle and gameplay are quite similar, you always will have an advantage
if you already owned @ CS 1.6, you probably will directly have a quite decent level when you start playing CS:S for example...
skill = many hours of practice =| lifing
Mystic just happened to learn from the best
.
Btw, I heard you became ET-filth aswell? Dear God!
first see how mp of rtcw2 is, then start those journals imo
for every high player out there , there will always be a nc product
Cause noone played Q4, only Q3 players for money :)
eg, those who have played cod2, q3 at a good level and not just ET will have an advantage over those who have only played ET at a high level probably
It's WOLFENSTEIN, if you want to adverbiate use Wolf4.
You don't call Half-Life 2 Half-Life 1: Part 2 do you?
go find a job/hobby
LEAVE LIO ALONE
Ok ok I will re phrase my first comment.
This whole journal is based on speculation, there are no proofs that High skill ET players will easily be High skilled at RTCW2.
and ok on evidence for MY arguments but be sure i would ignor evidence against it or just dont see them as evidence
You can get highskill in ET by just playing a lot, some have done that also.
ET has evolved a lot, and the past top teams wouldn't survive if they would let's say revive Gunslingers, I highly doubt they'd have some magic to break every opponent anymore. You need time, practive, personal skill and gamesense.
In a 6on6 match, you have to know the guys you are playing with to be good, honestly.
lio ftw
maar gebt gelijk
Does anyone know what anti-cheat system Wolfenstein will be running?
Would you actually want to see 'PunkBuster' in this new game?
different or similar the movement etc etc will be compared to et and rtcw so that didnt make much sense to me :)
The only thing I want to add is that talent is a more limiting factor than most people assume. Lots of players invested so much time to improve but still got stuck at medskill. That's why you don't have to be Einstein to figure out what happened when they suddenly turn into highskill.
this.. is not true at all.
you dont even know me and u calling me "random newbie". and i agree that lowskillers wich dont have a shit about aim and dont have brains wont be high. but ppl who are playing ET for example 3 years like me. and have expiriences like me, those ppl have chance to be high.
RTCW2 would be boring if it is aim based game,game sense is more important than aiming in my opinion
Only thing which is complicated is that so called "oldsckoolers" can't somehow agree that "newsckoolers" have become same level as them,almost every high skilled player I have heard about 2-3years ago first time and if someone has been "known" only year for example is easily accusated as a hacker
the aspect of talent is completely underrated. that's why a player like mAus will be skilled in almost any game if he plays it for a while and quake 3 pro's are also able to own in painkiller or any other game out there which requires skill (and which you can earn money with).
you can become a decent player by playing a lot but still there's talent as a limiting factor and you probably won't be able to get high in it.
teamplay and smartplay are to much underrated these days
all you need is aim
its just about playing alot right after the game is out so u have the best knowledge of the game and keep thinking about new advantages to outplay your enemies. its that simple.
I remember me in may 2003, I was really nub in rtcw and switched to ET, and just started playing really REALLY alot and suddenly i was good, actually i was great but thats off topic xd
Till i realised it was a shit game and then returned to rtcw to get pwned by mid- players xd
so it really does not make no sence whatsoever to start making a team right now, because first of all u have no idea which players will have the dedication to put enough time in it, u dont even know if u will like it so I say just wait till it gets out xd
And if u r making a team for it choose highskilled RtCW players as they have way more experience :D!
Now is more about skill ... you pointed that out so much in your journal .
But not every one wants to spend most of his time developing skills :)