These are some cvars from my current config. They might not be the best settings!
DEMO RECORDING STUFF
SETA COM_AVIDEMOHEIGHT “XXXX” // DESIRED SCREENSHOT HEIGHT
SETA COM_AVIDEMOWIDTH “XXXX” // DESIRED SCREENSHOT WIDTH
SETA COM_AVIDEMOSAMPLES “16” // UPDATED!!! SEE BELOW
SETA COM_UNLOCKFPS “0” // WORKAROUND SINCE DEMOS ARE ONLY STREAMED WITH 30 FPS
ANTI ALIASING
SETA R_MULTISAMPLES “8” // 16 FOR NEWER GPU’S (NO IDEA IF QW SUPPORT 16X AA)
ANISOTROPIC FILTERING
SETA IMAGE_ANISOTROPY "16" // PICTURE AF
DETAILED TEXTURES
SETA BSE_SIMPLE "0"
SETA BSE_RATECOST "1.0"
SETA BSE_RATELIMIT "1.0"
SETA BSE_DETAILLEVEL "1.0"
SETA COM_GPUSPEC "3"
SETA COM_MACHINESPEC "3"
SETA COM_LASTCPULEVEL "2"
SETA COM_LASTCPUDETAILLEVEL "2"
SETA COM_LASTGRAPHICSLEVEL "2"
SETA COM_LASTGRAPHICSDETAILLEVEL "2"
SETA COM_LASTLIGHTINGLEVEL "2"
SETA COM_LASTFOLIAGELEVEL "2"
SETA IMAGE_SPECULARPICMIP "2"
SETA IMAGE_DIFFUSEPICMIP "2"
SETA IMAGE_BUMPPICMIP "2"
SETA IMAGE_PICMIP "0"
SETA IMAGE_PICMIPENABLE "1"
SETA IMAGE_DETAILPOWER "1"
SETA IMAGE_IGNOREHIGHQUALITY "0"
SETA IMAGE_USEBACKGROUNDLOADS "1"
SETA IMAGE_USEPRECOMPRESSEDTEXTURES "1"
SETA IMAGE_USENORMALCOMPRESSION "2"
SETA IMAGE_USEALLFORMATS "1"
SETA IMAGE_USECOMPRESSION "1"
SETA IMAGE_ROUNDDOWN "0"
SETA IMAGE_LODBIAS "-1"
SETA IMAGE_ANISOTROPY "16"
SETA IMAGE_FILTER "GL_LINEAR_MIPMAP_LINEAR"
CLEAN HUD
SETA GUI_NOTIFICATIONPAUSE "5"
SETA GUI_NOTIFICATIONTIME "5"
SETA GUI_INVERTMENUPITCH "0"
SETA GUI_DOUBLECLICKTIME "0.2"
SETA GUI_TOOLTIPDELAY "0.7"
SETA GUI_SHOWRESPAWNTEXT "0"
SETA GUI_VEHICLEDIRECTIONALPHA "0"
SETA GUI_VEHICLEALPHA "0"
SETA GUI_TOOLTIPALPHA "0"
SETA GUI_VOTEALPHA "0"
SETA GUI_OBITALPHA "1" // FRAG MESSAGES
SETA GUI_OBJECTIVESTATUSALPHA "1"
SETA GUI_OBJECTIVELISTALPHA "0"
SETA GUI_COMMANDMAPALPHA "0"
SETA GUI_FIRETEAMALPHA "0"
SETA GUI_CHATALPHA "0"
SETA GUI_CROSSHAIRCOLOR "1.00 1.00 1.00 1.00" // WHITE POINT
SETA GUI_CROSSHAIRSPREADSCALE "0"
SETA GUI_CROSSHAIRGRENADEALPHA "0.2"
SETA GUI_CROSSHAIRSTATSALPHA "0"
SETA GUI_CROSSHAIRSPREADALPHA "0"
SETA GUI_CROSSHAIRALPHA "1"
SETA GUI_CROSSHAIRKEY "PIN_01" // SMALL DOT
SETA GUI_CROSSHAIRDEF "CROSSHAIRS"
SETA GUI_SCOREBOARDSORT "0"
com_avidemoSamples 0:
http://myhannes.info/stuff/movie/quakewars/movieTests/shot_000012-00AA.tga
com_avidemoSamples 8:
http://myhannes.info/stuff/movie/quakewars/movieTests/shot_000012-08AA.tga
com_avidemoSamples 16:
http://myhannes.info/stuff/movie/quakewars/movieTests/shot_000012-16AA.tga
DEMO RECORDING STUFF
SETA COM_AVIDEMOHEIGHT “XXXX” // DESIRED SCREENSHOT HEIGHT
SETA COM_AVIDEMOWIDTH “XXXX” // DESIRED SCREENSHOT WIDTH
SETA COM_AVIDEMOSAMPLES “16” // UPDATED!!! SEE BELOW
SETA COM_UNLOCKFPS “0” // WORKAROUND SINCE DEMOS ARE ONLY STREAMED WITH 30 FPS
ANTI ALIASING
SETA R_MULTISAMPLES “8” // 16 FOR NEWER GPU’S (NO IDEA IF QW SUPPORT 16X AA)
ANISOTROPIC FILTERING
SETA IMAGE_ANISOTROPY "16" // PICTURE AF
DETAILED TEXTURES
SETA BSE_SIMPLE "0"
SETA BSE_RATECOST "1.0"
SETA BSE_RATELIMIT "1.0"
SETA BSE_DETAILLEVEL "1.0"
SETA COM_GPUSPEC "3"
SETA COM_MACHINESPEC "3"
SETA COM_LASTCPULEVEL "2"
SETA COM_LASTCPUDETAILLEVEL "2"
SETA COM_LASTGRAPHICSLEVEL "2"
SETA COM_LASTGRAPHICSDETAILLEVEL "2"
SETA COM_LASTLIGHTINGLEVEL "2"
SETA COM_LASTFOLIAGELEVEL "2"
SETA IMAGE_SPECULARPICMIP "2"
SETA IMAGE_DIFFUSEPICMIP "2"
SETA IMAGE_BUMPPICMIP "2"
SETA IMAGE_PICMIP "0"
SETA IMAGE_PICMIPENABLE "1"
SETA IMAGE_DETAILPOWER "1"
SETA IMAGE_IGNOREHIGHQUALITY "0"
SETA IMAGE_USEBACKGROUNDLOADS "1"
SETA IMAGE_USEPRECOMPRESSEDTEXTURES "1"
SETA IMAGE_USENORMALCOMPRESSION "2"
SETA IMAGE_USEALLFORMATS "1"
SETA IMAGE_USECOMPRESSION "1"
SETA IMAGE_ROUNDDOWN "0"
SETA IMAGE_LODBIAS "-1"
SETA IMAGE_ANISOTROPY "16"
SETA IMAGE_FILTER "GL_LINEAR_MIPMAP_LINEAR"
CLEAN HUD
SETA GUI_NOTIFICATIONPAUSE "5"
SETA GUI_NOTIFICATIONTIME "5"
SETA GUI_INVERTMENUPITCH "0"
SETA GUI_DOUBLECLICKTIME "0.2"
SETA GUI_TOOLTIPDELAY "0.7"
SETA GUI_SHOWRESPAWNTEXT "0"
SETA GUI_VEHICLEDIRECTIONALPHA "0"
SETA GUI_VEHICLEALPHA "0"
SETA GUI_TOOLTIPALPHA "0"
SETA GUI_VOTEALPHA "0"
SETA GUI_OBITALPHA "1" // FRAG MESSAGES
SETA GUI_OBJECTIVESTATUSALPHA "1"
SETA GUI_OBJECTIVELISTALPHA "0"
SETA GUI_COMMANDMAPALPHA "0"
SETA GUI_FIRETEAMALPHA "0"
SETA GUI_CHATALPHA "0"
SETA GUI_CROSSHAIRCOLOR "1.00 1.00 1.00 1.00" // WHITE POINT
SETA GUI_CROSSHAIRSPREADSCALE "0"
SETA GUI_CROSSHAIRGRENADEALPHA "0.2"
SETA GUI_CROSSHAIRSTATSALPHA "0"
SETA GUI_CROSSHAIRSPREADALPHA "0"
SETA GUI_CROSSHAIRALPHA "1"
SETA GUI_CROSSHAIRKEY "PIN_01" // SMALL DOT
SETA GUI_CROSSHAIRDEF "CROSSHAIRS"
SETA GUI_SCOREBOARDSORT "0"
com_avidemoSamples 0:
http://myhannes.info/stuff/movie/quakewars/movieTests/shot_000012-00AA.tga
com_avidemoSamples 8:
http://myhannes.info/stuff/movie/quakewars/movieTests/shot_000012-08AA.tga
com_avidemoSamples 16:
http://myhannes.info/stuff/movie/quakewars/movieTests/shot_000012-16AA.tga
chmod +x qwclient
./qwclient
rest will be done by the client
thx
ur trailers show me how brilliant top teamplay can be shown in a movie !!
So gg is going to improve ct3d (the point timing), or are you working on it?