Recent News (1)
Urban Terror Stand-Alone Release
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4 Apr 2007, 01:57
You might remember the Q3 mod which was supposed to become an ET mod but then got canceled. Well they just made a new release and now it can be run as a stand alone, so it's now an entirely free (as in free beer) game like Enemy Territory. BattlEye was integrated in the last minute (no Mac support yet), so it even has an Anticheat tool. Quake 3 owners can still use Punkbuster, but users of the stand alone won't be able to connect to Punkbuster servers obviously.
Recent Articles (1)
One vs. Two SW Rounds, Revisited
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29 Apr 2006, 03:31
A rather long time ago, I wrote about the problematic of mixing typical long ET maps with very short and quick maps, which should ideally be played in a double-round setting.
I argued that it would be better to stick to one of both, either play double-rounds or only play longer maps. I claimed that only goldrush and oasis would be too long for a double-round setting and proposed changes to make them faster.
I argued that it would be better to stick to one of both, either play double-rounds or only play longer maps. I claimed that only goldrush and oasis would be too long for a double-round setting and proposed changes to make them faster.
Recent Journals (4)
- Urban Terror HD 30 Jun 2015
- Video: Quake Physics in Unreal Engine 4 3 Jun 2015
- Big news from GDC 4 Mar 2015
- Update on the UE4 project 19 Feb 2015
Recent Topics (4)
- The Heart of RTCW/ET 14 Mar 2015
- Need one Urban Terror player :> 28 May 2007
- revision 2 updated 23 May 2006
- revision 2 recruiting 18 Apr 2006
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